AI Insights · Timothy · April 2022
Performance of Top 5 Top Down Games in Belarus - Q1 2022
In Q1 2022, top-down games like Brawl Stars and Mobile Legends: Bang Bang showcased varied performance metrics in Belarus, with notable trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, top-down games in Belarus showed varied performance metrics across weekly downloads, revenue, and active users. Here’s a closer look at the top five games in this category.
Brawl Stars from Supercell experienced significant ups and downs in Belarus. Weekly revenue peaked at approximately $35K at the end of January, before declining to around $2K in early March. Weekly downloads started strong with over 15K in late December but dropped sharply to about 866 by early March. Weekly active users saw a rise from around 728K in late December to a peak of 941K in early March, followed by a slight decline to 821K by the end of March.
Mobile Legends: Bang Bang by Moonton showed a more stable performance. Weekly revenue fluctuated modestly, peaking at around $13K at the end of December and hovering around $7K by the end of March. Weekly downloads remained relatively consistent, averaging around 3K to 4K, with a slight dip to 2.3K in late February. Active users ranged from 75K to 87K, with a gradual increase towards the end of the quarter.
The Lord of the Rings: War from Exptional Global saw a consistent decline in metrics. Weekly revenue started at $3.3K in late December and fell to about $877 by the end of March. Downloads followed a similar trend, decreasing from 719 in late December to 199 by the end of March. Active users dropped from 2.9K to around 2.1K over the same period.
MythWars & Puzzles: RPG Match3 by Karmagame HK Limited had a mixed quarter. Weekly revenue saw a peak of $2.6K in mid-February but dropped to $1.2K by the end of March. Downloads were highest in late March at around 1.2K, up from 491 in late December. Active users fluctuated between 12K and 15K throughout the quarter.
Clash Royale from Supercell showed varied performance. Revenue peaked at $3.5K in early January but fell to around $444 by early March. Downloads also declined from 5.3K in late December to about 1K by early March. Active users saw a decrease from 318K in late December to 233K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.